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YOUR COMPANION, FROM FIRST NOTE TO FULL SESSION

Record, overdub, and undo takes

For RiffJam 0.32.0Android phones & tablets
Sessions and recording

Record, overdub, and undo takes

Start a take

Open an instrument and choose Record for an empty part or Overdub for a part with notes. Wait for the one-bar count-in, then play. Overdub layers a new performance over the existing part. Finish take ends capture and keeps listening. Stop ends playback. Cancelling during count-in prevents that take from starting.

Undo and Clear part

Undo last take removes the current take or the last completed recording pass, depending on recording state. Clear part removes all notes in the active part; use Undo when offered to recover an accidental clear. Recording passes in the part editor let you inspect and manage takes separately.

Timing after a take

The timing prompt offers Preserve timing or Snap starts. Preserve timing retains your recorded note starts. Snap starts moves starts to the selected grid while leaving note lengths unchanged. Tab's Recording timing tools let you revisit timing choices. A grid setting does not mean every expressive gesture should be quantized.

Help and interruptions

Finish a take or cancel count-in before opening the manual. Effect-control recording must also be finished first. Opening help during ordinary playback does not stop the transport. Switching apps or changing the audio route can pause audio; return and use Resume audio when ready.

STILL STUCK?

We’re here to help.

Email info@etherapps.com.au with your device model, Android version, RiffJam version and what happened. For audio problems, include the diagnostic report if you can. Tell us the steps so we can follow along.

How support information is handled ↗